Version: BWE #1
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Healing, utility and elite skills: |
Spite
Power
Increases Power by 0
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Expertise
Increases Condition duration by 0%
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Parasitic Bond
You gain life whenever you kill something
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Axe Training
Extra damage with axe skills
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Chill of Death
Cast Spinal Shivers on an enemy when they hit 25% health
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Death's Embrace
Deal more damage while downed
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Death Shiver
Apply Spinal Shivers to enemies near you when entering Death Shroud
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Reaper's Blast
Life Blast does more damage.
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Signet Mastery (necromancer)
Signet cooldown reduced by 20%
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Signet Power
Activating a Signet gives you Might.
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Spiteful Marks
Deal more damage with your mark spells.
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Spiteful Return
Cast Unholy Feast when you rally.
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Spiteful Spirit
Gain retaliation when entering Death Shroud
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Spiteful Talisman
Increased focus range
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Spiteful Vigor
Gain retaliation when you Heal.
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Death into Life
5% of Power is given as a bonus to Healing.
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Axe Training
Extra damage with axe skills
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Chill of Death
Cast Spinal Shivers on an enemy when they hit 25% health
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Death's Embrace
Deal more damage while downed
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Death Shiver
Apply Spinal Shivers to enemies near you when entering Death Shroud
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Reaper's Blast
Life Blast does more damage.
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Signet Mastery (necromancer)
Signet cooldown reduced by 20%
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Signet Power
Activating a Signet gives you Might.
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Spiteful Marks
Deal more damage with your mark spells.
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Spiteful Return
Cast Unholy Feast when you rally.
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Spiteful Spirit
Gain retaliation when entering Death Shroud
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Spiteful Talisman
Increased focus range
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Spiteful Vigor
Gain retaliation when you Heal.
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Siphoned Power
Gain might when hit and under 25% health.
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Axe Training
Extra damage with axe skills
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Chill of Death
Cast Spinal Shivers on an enemy when they hit 25% health
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Death's Embrace
Deal more damage while downed
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Death Shiver
Apply Spinal Shivers to enemies near you when entering Death Shroud
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Reaper's Blast
Life Blast does more damage.
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Signet Mastery (necromancer)
Signet cooldown reduced by 20%
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Signet Power
Activating a Signet gives you Might.
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Spiteful Marks
Deal more damage with your mark spells.
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Spiteful Return
Cast Unholy Feast when you rally.
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Spiteful Spirit
Gain retaliation when entering Death Shroud
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Spiteful Talisman
Increased focus range
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Spiteful Vigor
Gain retaliation when you Heal.
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Curses
Precision
Increases Precision by 0
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Malice
Increases Condition damage by 0
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Barbed Precision
Critical hits cause bleeding.
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Deep Breath
15% warhorn cooldown reduction.
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Focused Rituals
Wells become ground-targeted.
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Hemophilia
20% increased bleed duration.
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Lingering Curse
Conditions from scepter skills last longer.
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Master of Corruption
Your corruptions have their recharge rate reduced by 20%.
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Pitch Black
When you blind a target you also cause confusion.
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Reaper's Precision
Gain life force when you do a critical hit.
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Spectral Attunement
Spectral skills have longer durations.
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Terror
Your fear does damage.
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Toxic Landing
Create a Poison Cloud when you take falling damage.
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Weakening Shroud
Cast Enfeeble when entering Death Shroud.
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Withering Precision
Chance to cause weakness on critical hits.
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Furious Demise
Gain fury when entering Death Shroud.
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Deep Breath
15% warhorn cooldown reduction.
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Focused Rituals
Wells become ground-targeted.
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Hemophilia
20% increased bleed duration.
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Lingering Curse
Conditions from scepter skills last longer.
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Master of Corruption
Your corruptions have their recharge rate reduced by 20%.
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Pitch Black
When you blind a target you also cause confusion.
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Reaper's Precision
Gain life force when you do a critical hit.
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Spectral Attunement
Spectral skills have longer durations.
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Terror
Your fear does damage.
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Toxic Landing
Create a Poison Cloud when you take falling damage.
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Weakening Shroud
Cast Enfeeble when entering Death Shroud.
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Withering Precision
Chance to cause weakness on critical hits.
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Target the Weak (necromancer)
Increased damage for each condition on a foe.
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Deep Breath
15% warhorn cooldown reduction.
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Focused Rituals
Wells become ground-targeted.
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Hemophilia
20% increased bleed duration.
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Lingering Curse
Conditions from scepter skills last longer.
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Master of Corruption
Your corruptions have their recharge rate reduced by 20%.
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Pitch Black
When you blind a target you also cause confusion.
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Reaper's Precision
Gain life force when you do a critical hit.
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Spectral Attunement
Spectral skills have longer durations.
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Terror
Your fear does damage.
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Toxic Landing
Create a Poison Cloud when you take falling damage.
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Weakening Shroud
Cast Enfeeble when entering Death Shroud.
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Withering Precision
Chance to cause weakness on critical hits.
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Death Magic
Toughness
Increases Toughness by 0
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Concentration
Increases Boon duration by 0%
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Reanimator
Chance to summon a Jagged Horror whenever you kill an enemy.
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Close to Death
Deal 10% extra damage to enemies below 50% health.
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Dark Armor
Gain armor while channeling.
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Death Nova
Whenever a minion dies it explodes in a cloud of poison.
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Fateful Marks
Marks are unblockable.
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Flesh of the Master
Minions have +60% more health.
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Greater Marks
Increased area of marks.
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Minion Master
Recharge on your minion skill is reduced by 20%.
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Necromatic Corruption
Minions have a 10% chance to remove boon when they attack.
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Ritual of Protection
Wells apply protection when cast.
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Shrouded Removal
You lose all conditions when you enter Death Shroud.
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Staff Mastery
15% reduced staff skill cooldown.
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Training of the Master
Minions deal 30% more damage.
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Protection of the Horde
You gain 20 toughness for each minion summoned.
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Close to Death
Deal 10% extra damage to enemies below 50% health.
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Dark Armor
Gain armor while channeling.
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Death Nova
Whenever a minion dies it explodes in a cloud of poison.
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Fateful Marks
Marks are unblockable.
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Flesh of the Master
Minions have +60% more health.
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Greater Marks
Increased area of marks.
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Minion Master
Recharge on your minion skill is reduced by 20%.
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Necromatic Corruption
Minions have a 10% chance to remove boon when they attack.
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Ritual of Protection
Wells apply protection when cast.
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Shrouded Removal
You lose all conditions when you enter Death Shroud.
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Staff Mastery
15% reduced staff skill cooldown.
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Training of the Master
Minions deal 30% more damage.
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Deadly Strength
10% of your toughness is given as a bonus to power.
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Close to Death
Deal 10% extra damage to enemies below 50% health.
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Dark Armor
Gain armor while channeling.
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Death Nova
Whenever a minion dies it explodes in a cloud of poison.
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Fateful Marks
Marks are unblockable.
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Flesh of the Master
Minions have +60% more health.
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Greater Marks
Increased area of marks.
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Minion Master
Recharge on your minion skill is reduced by 20%.
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Necromatic Corruption
Minions have a 10% chance to remove boon when they attack.
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Ritual of Protection
Wells apply protection when cast.
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Shrouded Removal
You lose all conditions when you enter Death Shroud.
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Staff Mastery
15% reduced staff skill cooldown.
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Training of the Master
Minions deal 30% more damage.
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Blood Magic
Vitality
Increases Vitality by 0
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Compassion
Increases Healing by 0
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Full of Life
Gain 5s of regeneration when your health reaches 90% (30 second cooldown).
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Bloodthirst
Life steals are more effective.
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Dagger Mastery
15% reduced dagger cooldown.
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Deathly Invigoration
Area heal when you leave Death Shroud.
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Fetid Consumption
Minions draw conditions.
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Mark of Evasion
Leave a Mark of Blood when you dodge.
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Quickening Thirst
Move faster while wielding a dagger.
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Ritual Mastery
Wells recharge 20% faster.
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Ritual of Life
You create a Well of Blood when ever you ressurect [sic] an ally.
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Transfusion
Life Transfer heals nearby allies.
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Vampiric Master
Minions steal life and transfer it to you.
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Vampiric Precision
You steal life whenever you critical.
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Vampiric Rituals
Your wells also steal life.
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Vampiric
You steal life whenever you hit.
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Bloodthirst
Life steals are more effective.
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Dagger Mastery
15% reduced dagger cooldown.
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Deathly Invigoration
Area heal when you leave Death Shroud.
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Fetid Consumption
Minions draw conditions.
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Mark of Evasion
Leave a Mark of Blood when you dodge.
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Quickening Thirst
Move faster while wielding a dagger.
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Ritual Mastery
Wells recharge 20% faster.
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Ritual of Life
You create a Well of Blood when ever you ressurect [sic] an ally.
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Transfusion
Life Transfer heals nearby allies.
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Vampiric Master
Minions steal life and transfer it to you.
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Vampiric Precision
You steal life whenever you critical.
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Vampiric Rituals
Your wells also steal life.
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Blood to Power
+90 power while health is above 90%.
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Bloodthirst
Life steals are more effective.
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Dagger Mastery
15% reduced dagger cooldown.
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Deathly Invigoration
Area heal when you leave Death Shroud.
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Fetid Consumption
Minions draw conditions.
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Mark of Evasion
Leave a Mark of Blood when you dodge.
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Quickening Thirst
Move faster while wielding a dagger.
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Ritual Mastery
Wells recharge 20% faster.
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Ritual of Life
You create a Well of Blood when ever you ressurect [sic] an ally.
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Transfusion
Life Transfer heals nearby allies.
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Vampiric Master
Minions steal life and transfer it to you.
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Vampiric Precision
You steal life whenever you critical.
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Vampiric Rituals
Your wells also steal life.
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Soul Reaping
Prowess
Increases critical damage by 0
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Hunger
Increases the size of your Life Force pool by 0%
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Gluttony
Life Force fills faster.
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Decaying Swarm
You are surrounded by a Locust Swarm at 25% health.
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Fear of Death
You apply fear to enemies when you are downed (90 second cooldown).
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Foot in the Grave
Gain stability while in Death Shroud.
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Mark of Revival
You create a Reaper's Mark while reviving.
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Master of Terror
Fear you cause lasts 50% longer.
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Near to Death
Death Shroud cooldown is reduced by 50%.
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Path of Midnight
Dark Path recharges 25% faster.
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Soul Marks
Marks generate life force when triggered.
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Spectral Mastery
Spectral skills have a 20% reduced recharge.
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Speed of Shadows
Move faster while in Death Shroud.
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Unyielding Blast
Life Blast pierces.
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Vital Persistence
Life Force drains slower while in Death Shroud.
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Last Gasp
Gain spectral armor at 50% health (60 second cooldown).
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Decaying Swarm
You are surrounded by a Locust Swarm at 25% health.
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Fear of Death
You apply fear to enemies when you are downed (90 second cooldown).
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Foot in the Grave
Gain stability while in Death Shroud.
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Mark of Revival
You create a Reaper's Mark while reviving.
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Master of Terror
Fear you cause lasts 50% longer.
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Near to Death
Death Shroud cooldown is reduced by 50%.
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Path of Midnight
Dark Path recharges 25% faster.
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Soul Marks
Marks generate life force when triggered.
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Spectral Mastery
Spectral skills have a 20% reduced recharge.
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Speed of Shadows
Move faster while in Death Shroud.
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Unyielding Blast
Life Blast pierces.
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Vital Persistence
Life Force drains slower while in Death Shroud.
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Strength of Undeath
Gain more power based on how much Life Force you have, up to +100.
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Decaying Swarm
You are surrounded by a Locust Swarm at 25% health.
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Fear of Death
You apply fear to enemies when you are downed (90 second cooldown).
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Foot in the Grave
Gain stability while in Death Shroud.
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Mark of Revival
You create a Reaper's Mark while reviving.
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Master of Terror
Fear you cause lasts 50% longer.
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Near to Death
Death Shroud cooldown is reduced by 50%.
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Path of Midnight
Dark Path recharges 25% faster.
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Soul Marks
Marks generate life force when triggered.
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Spectral Mastery
Spectral skills have a 20% reduced recharge.
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Speed of Shadows
Move faster while in Death Shroud.
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Unyielding Blast
Life Blast pierces.
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Vital Persistence
Life Force drains slower while in Death Shroud.
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