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Version: BWE #1


10

Death Shroud

Form. Assume spectral form and gain new skills, turning your Life Force into health.

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Healing, utility and elite skills:

Refund traits Unspent trait points: 70
Spite
0
+0

Power

Increases Power by 0

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+0%

Expertise

Increases Condition duration by 0%

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Parasitic Bond

You gain life whenever you kill something

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Axe Training

Extra damage with axe skills

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Chill of Death

Cast Spinal Shivers on an enemy when they hit 25% health

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Death's Embrace

Deal more damage while downed

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Death Shiver

Apply Spinal Shivers to enemies near you when entering Death Shroud

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Reaper's Blast

Life Blast does more damage.

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Signet Mastery (necromancer)

Signet cooldown reduced by 20%

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Signet Power

Activating a Signet gives you Might.

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Spiteful Marks

Deal more damage with your mark spells.

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Spiteful Return

Cast Unholy Feast when you rally.

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Spiteful Spirit

Gain retaliation when entering Death Shroud

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Spiteful Talisman

Increased focus range

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Spiteful Vigor

Gain retaliation when you Heal.

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Death into Life

5% of Power is given as a bonus to Healing.

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Axe Training

Extra damage with axe skills

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Chill of Death

Cast Spinal Shivers on an enemy when they hit 25% health

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Death's Embrace

Deal more damage while downed

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Death Shiver

Apply Spinal Shivers to enemies near you when entering Death Shroud

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Reaper's Blast

Life Blast does more damage.

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Signet Mastery (necromancer)

Signet cooldown reduced by 20%

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Signet Power

Activating a Signet gives you Might.

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Spiteful Marks

Deal more damage with your mark spells.

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Spiteful Return

Cast Unholy Feast when you rally.

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Spiteful Spirit

Gain retaliation when entering Death Shroud

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Spiteful Talisman

Increased focus range

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Spiteful Vigor

Gain retaliation when you Heal.

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Siphoned Power

Gain might when hit and under 25% health.

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Axe Training

Extra damage with axe skills

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Chill of Death

Cast Spinal Shivers on an enemy when they hit 25% health

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Death's Embrace

Deal more damage while downed

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Death Shiver

Apply Spinal Shivers to enemies near you when entering Death Shroud

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Reaper's Blast

Life Blast does more damage.

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Signet Mastery (necromancer)

Signet cooldown reduced by 20%

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Signet Power

Activating a Signet gives you Might.

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Spiteful Marks

Deal more damage with your mark spells.

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Spiteful Return

Cast Unholy Feast when you rally.

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Spiteful Spirit

Gain retaliation when entering Death Shroud

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Spiteful Talisman

Increased focus range

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Spiteful Vigor

Gain retaliation when you Heal.

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Curses
0
+0

Precision

Increases Precision by 0

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+0

Malice

Increases Condition damage by 0

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Barbed Precision

Critical hits cause bleeding.

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Deep Breath

15% warhorn cooldown reduction.

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Focused Rituals

Wells become ground-targeted.

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Hemophilia

20% increased bleed duration.

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Lingering Curse

Conditions from scepter skills last longer.

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Master of Corruption

Your corruptions have their recharge rate reduced by 20%.

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Pitch Black

When you blind a target you also cause confusion.

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Reaper's Precision

Gain life force when you do a critical hit.

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Spectral Attunement

Spectral skills have longer durations.

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Terror

Your fear does damage.

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Toxic Landing

Create a Poison Cloud when you take falling damage.

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Weakening Shroud

Cast Enfeeble when entering Death Shroud.

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Withering Precision

Chance to cause weakness on critical hits.

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Furious Demise

Gain fury when entering Death Shroud.

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Deep Breath

15% warhorn cooldown reduction.

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Focused Rituals

Wells become ground-targeted.

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Hemophilia

20% increased bleed duration.

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Lingering Curse

Conditions from scepter skills last longer.

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Master of Corruption

Your corruptions have their recharge rate reduced by 20%.

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Pitch Black

When you blind a target you also cause confusion.

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Reaper's Precision

Gain life force when you do a critical hit.

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Spectral Attunement

Spectral skills have longer durations.

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Terror

Your fear does damage.

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Toxic Landing

Create a Poison Cloud when you take falling damage.

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Weakening Shroud

Cast Enfeeble when entering Death Shroud.

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Withering Precision

Chance to cause weakness on critical hits.

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Target the Weak (necromancer)

Increased damage for each condition on a foe.

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Deep Breath

15% warhorn cooldown reduction.

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Focused Rituals

Wells become ground-targeted.

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Hemophilia

20% increased bleed duration.

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Lingering Curse

Conditions from scepter skills last longer.

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Master of Corruption

Your corruptions have their recharge rate reduced by 20%.

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Pitch Black

When you blind a target you also cause confusion.

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Reaper's Precision

Gain life force when you do a critical hit.

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Spectral Attunement

Spectral skills have longer durations.

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Terror

Your fear does damage.

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Toxic Landing

Create a Poison Cloud when you take falling damage.

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Weakening Shroud

Cast Enfeeble when entering Death Shroud.

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Withering Precision

Chance to cause weakness on critical hits.

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Death Magic
0
+0

Toughness

Increases Toughness by 0

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+0%

Concentration

Increases Boon duration by 0%

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Reanimator

Chance to summon a Jagged Horror whenever you kill an enemy.

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Close to Death

Deal 10% extra damage to enemies below 50% health.

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Dark Armor

Gain armor while channeling.

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Death Nova

Whenever a minion dies it explodes in a cloud of poison.

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Fateful Marks

Marks are unblockable.

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Flesh of the Master

Minions have +60% more health.

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Greater Marks

Increased area of marks.

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Minion Master

Recharge on your minion skill is reduced by 20%.

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Necromatic Corruption

Minions have a 10% chance to remove boon when they attack.

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Ritual of Protection

Wells apply protection when cast.

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Shrouded Removal

You lose all conditions when you enter Death Shroud.

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Staff Mastery

15% reduced staff skill cooldown.

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Training of the Master

Minions deal 30% more damage.

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Protection of the Horde

You gain 20 toughness for each minion summoned.

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Close to Death

Deal 10% extra damage to enemies below 50% health.

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Dark Armor

Gain armor while channeling.

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Death Nova

Whenever a minion dies it explodes in a cloud of poison.

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Fateful Marks

Marks are unblockable.

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Flesh of the Master

Minions have +60% more health.

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Greater Marks

Increased area of marks.

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Minion Master

Recharge on your minion skill is reduced by 20%.

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Necromatic Corruption

Minions have a 10% chance to remove boon when they attack.

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Ritual of Protection

Wells apply protection when cast.

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Shrouded Removal

You lose all conditions when you enter Death Shroud.

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Staff Mastery

15% reduced staff skill cooldown.

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Training of the Master

Minions deal 30% more damage.

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Deadly Strength

10% of your toughness is given as a bonus to power.

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Close to Death

Deal 10% extra damage to enemies below 50% health.

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Dark Armor

Gain armor while channeling.

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Death Nova

Whenever a minion dies it explodes in a cloud of poison.

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Fateful Marks

Marks are unblockable.

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Flesh of the Master

Minions have +60% more health.

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Greater Marks

Increased area of marks.

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Minion Master

Recharge on your minion skill is reduced by 20%.

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Necromatic Corruption

Minions have a 10% chance to remove boon when they attack.

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Ritual of Protection

Wells apply protection when cast.

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Shrouded Removal

You lose all conditions when you enter Death Shroud.

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Staff Mastery

15% reduced staff skill cooldown.

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Training of the Master

Minions deal 30% more damage.

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Blood Magic
0
+0

Vitality

Increases Vitality by 0

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+0

Compassion

Increases Healing by 0

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Full of Life

Gain 5s of regeneration when your health reaches 90% (30 second cooldown).

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Bloodthirst

Life steals are more effective.

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Dagger Mastery

15% reduced dagger cooldown.

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Deathly Invigoration

Area heal when you leave Death Shroud.

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Fetid Consumption

Minions draw conditions.

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Mark of Evasion

Leave a Mark of Blood when you dodge.

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Quickening Thirst

Move faster while wielding a dagger.

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Ritual Mastery

Wells recharge 20% faster.

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Ritual of Life

You create a Well of Blood when ever you ressurect [sic] an ally.

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Transfusion

Life Transfer heals nearby allies.

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Vampiric Master

Minions steal life and transfer it to you.

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Vampiric Precision

You steal life whenever you critical.

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Vampiric Rituals

Your wells also steal life.

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Vampiric

You steal life whenever you hit.

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Bloodthirst

Life steals are more effective.

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Dagger Mastery

15% reduced dagger cooldown.

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Deathly Invigoration

Area heal when you leave Death Shroud.

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Fetid Consumption

Minions draw conditions.

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Mark of Evasion

Leave a Mark of Blood when you dodge.

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Quickening Thirst

Move faster while wielding a dagger.

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Ritual Mastery

Wells recharge 20% faster.

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Ritual of Life

You create a Well of Blood when ever you ressurect [sic] an ally.

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Transfusion

Life Transfer heals nearby allies.

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Vampiric Master

Minions steal life and transfer it to you.

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Vampiric Precision

You steal life whenever you critical.

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Vampiric Rituals

Your wells also steal life.

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Blood to Power

+90 power while health is above 90%.

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Bloodthirst

Life steals are more effective.

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Dagger Mastery

15% reduced dagger cooldown.

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Deathly Invigoration

Area heal when you leave Death Shroud.

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Fetid Consumption

Minions draw conditions.

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Mark of Evasion

Leave a Mark of Blood when you dodge.

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Quickening Thirst

Move faster while wielding a dagger.

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Ritual Mastery

Wells recharge 20% faster.

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Ritual of Life

You create a Well of Blood when ever you ressurect [sic] an ally.

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Transfusion

Life Transfer heals nearby allies.

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Vampiric Master

Minions steal life and transfer it to you.

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Vampiric Precision

You steal life whenever you critical.

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Vampiric Rituals

Your wells also steal life.

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Soul Reaping
0
+0

Prowess

Increases critical damage by 0

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+0%

Hunger

Increases the size of your Life Force pool by 0%

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Gluttony

Life Force fills faster.

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Decaying Swarm

You are surrounded by a Locust Swarm at 25% health.

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Fear of Death

You apply fear to enemies when you are downed (90 second cooldown).

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Foot in the Grave

Gain stability while in Death Shroud.

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Mark of Revival

You create a Reaper's Mark while reviving.

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Master of Terror

Fear you cause lasts 50% longer.

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Near to Death

Death Shroud cooldown is reduced by 50%.

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Path of Midnight

Dark Path recharges 25% faster.

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Soul Marks

Marks generate life force when triggered.

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Spectral Mastery

Spectral skills have a 20% reduced recharge.

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Speed of Shadows

Move faster while in Death Shroud.

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Unyielding Blast

Life Blast pierces.

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Vital Persistence

Life Force drains slower while in Death Shroud.

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Last Gasp

Gain spectral armor at 50% health (60 second cooldown).

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Decaying Swarm

You are surrounded by a Locust Swarm at 25% health.

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Fear of Death

You apply fear to enemies when you are downed (90 second cooldown).

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Foot in the Grave

Gain stability while in Death Shroud.

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Mark of Revival

You create a Reaper's Mark while reviving.

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Master of Terror

Fear you cause lasts 50% longer.

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Near to Death

Death Shroud cooldown is reduced by 50%.

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Path of Midnight

Dark Path recharges 25% faster.

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Soul Marks

Marks generate life force when triggered.

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Spectral Mastery

Spectral skills have a 20% reduced recharge.

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Speed of Shadows

Move faster while in Death Shroud.

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Unyielding Blast

Life Blast pierces.

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Vital Persistence

Life Force drains slower while in Death Shroud.

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Strength of Undeath

Gain more power based on how much Life Force you have, up to +100.

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Decaying Swarm

You are surrounded by a Locust Swarm at 25% health.

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Fear of Death

You apply fear to enemies when you are downed (90 second cooldown).

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Foot in the Grave

Gain stability while in Death Shroud.

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Mark of Revival

You create a Reaper's Mark while reviving.

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Master of Terror

Fear you cause lasts 50% longer.

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Near to Death

Death Shroud cooldown is reduced by 50%.

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Path of Midnight

Dark Path recharges 25% faster.

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Soul Marks

Marks generate life force when triggered.

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Spectral Mastery

Spectral skills have a 20% reduced recharge.

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Speed of Shadows

Move faster while in Death Shroud.

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Unyielding Blast

Life Blast pierces.

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Vital Persistence

Life Force drains slower while in Death Shroud.

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