Version: BWE #1
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Healing, utility and elite skills: |
Deadly Arts
Power
Increases Power by 0
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Expertise
Increases Condition duration by 0%
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Serpent's Touch
Stealing applies poison.
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Back Fighting
Increased damage while downed.
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Combined Training
Dual skills deal more damage.
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Dagger Training
+5% damage while wielding a dagger.
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Improved Venoms
Stealing has a 33% to recharges[sic] all venom skills.
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Mug
Deal damage while stealing.
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Panic Strike
Immobilize them when you strike a foe with less than 25% health. Only activates once every 90 seconds.
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Poisonous Traps
All traps apply poison.
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Potent Poison
Increased Poison duration.
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Quick Venoms
20% reduced cooldown on venom utilities.
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Residual Venom
Applied venom lasts one extra strike.
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Sundering Strikes
Critical hits cause vulnerability.
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Venomous Strength
Gain might when applying venoms.
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Lotus Poison
Weaken targets whenever you poison them.
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Back Fighting
Increased damage while downed.
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Combined Training
Dual skills deal more damage.
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Dagger Training
+5% damage while wielding a dagger.
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Improved Venoms
Stealing has a 33% to recharges[sic] all venom skills.
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Mug
Deal damage while stealing.
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Panic Strike
Immobilize them when you strike a foe with less than 25% health. Only activates once every 90 seconds.
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Poisonous Traps
All traps apply poison.
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Potent Poison
Increased Poison duration.
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Quick Venoms
20% reduced cooldown on venom utilities.
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Residual Venom
Applied venom lasts one extra strike.
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Sundering Strikes
Critical hits cause vulnerability.
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Venomous Strength
Gain might when applying venoms.
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Exposed Weakness
Deal extra damage if your target has a condition.
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Back Fighting
Increased damage while downed.
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Combined Training
Dual skills deal more damage.
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Dagger Training
+5% damage while wielding a dagger.
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Improved Venoms
Stealing has a 33% to recharges[sic] all venom skills.
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Mug
Deal damage while stealing.
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Panic Strike
Immobilize them when you strike a foe with less than 25% health. Only activates once every 90 seconds.
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Poisonous Traps
All traps apply poison.
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Potent Poison
Increased Poison duration.
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Quick Venoms
20% reduced cooldown on venom utilities.
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Residual Venom
Applied venom lasts one extra strike.
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Sundering Strikes
Critical hits cause vulnerability.
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Venomous Strength
Gain might when applying venoms.
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Critical Strikes
Precision
Increases Precision by 0
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Prowess
Increases critical damage by 0
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Keen Observer
+5% critical chance when health is over 90%.
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Ankle Shots
You Cripple foes on critical hits with a pistol.
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Combo Crit Chance
Combo skills (3-slot) have increased chance to crit.
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Concealed Defeat
You throw up a smoke screen when downed. (cooldown: 90 seconds)
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Critical Haste
10% chance to get haste on crit (this effect cannot trigger more than once every 15s).
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Executioner
Deal extra damage when target is below 25% health.
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Fast Signets
20% reduced cooldown on signets
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Flanking Critical Chance
Better chance for a critical hit while flanking.
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Furious Retaliation
Gain fury when health reaches 50%.
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Hidden Killer
50% crit chance while stealthed.
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Pistol Mastery
Improved damage with pistols.
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Ricochet (trait)
Pistol shots have a chance to bounce.
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Signet Use
Gain initiative when activating a signet.
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Signets of Power
Gain 10 seconds of Might when activating a signet.
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Opportunist
Critical hits have a 20% chance to restore one initiative.
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Ankle Shots
You Cripple foes on critical hits with a pistol.
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Combo Crit Chance
Combo skills (3-slot) have increased chance to crit.
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Concealed Defeat
You throw up a smoke screen when downed. (cooldown: 90 seconds)
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Critical Haste
10% chance to get haste on crit (this effect cannot trigger more than once every 15s).
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Executioner
Deal extra damage when target is below 25% health.
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Fast Signets
20% reduced cooldown on signets
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Flanking Critical Chance
Better chance for a critical hit while flanking.
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Furious Retaliation
Gain fury when health reaches 50%.
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Hidden Killer
50% crit chance while stealthed.
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Pistol Mastery
Improved damage with pistols.
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Ricochet (trait)
Pistol shots have a chance to bounce.
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Signet Use
Gain initiative when activating a signet.
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Signets of Power
Gain 10 seconds of Might when activating a signet.
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First Strikes
Initiative improves critical damage.
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Ankle Shots
You Cripple foes on critical hits with a pistol.
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Combo Crit Chance
Combo skills (3-slot) have increased chance to crit.
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Concealed Defeat
You throw up a smoke screen when downed. (cooldown: 90 seconds)
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Critical Haste
10% chance to get haste on crit (this effect cannot trigger more than once every 15s).
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Executioner
Deal extra damage when target is below 25% health.
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Fast Signets
20% reduced cooldown on signets
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Flanking Critical Chance
Better chance for a critical hit while flanking.
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Furious Retaliation
Gain fury when health reaches 50%.
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Hidden Killer
50% crit chance while stealthed.
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Pistol Mastery
Improved damage with pistols.
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Ricochet (trait)
Pistol shots have a chance to bounce.
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Signet Use
Gain initiative when activating a signet.
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Signets of Power
Gain 10 seconds of Might when activating a signet.
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Shadow Arts
Toughness
Increases Toughness by 0
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Compassion
Increases Healing by 0
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Last Refuge
Create a Shadow Refuge when health reaches 25% (90 second cooldown).
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Cloaked in Shadow
Stealthing blinds nearby foes.
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Cowardly
You regenerate health while stealthed.
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Hidden Thief
Stealing stealths you.
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Infusion of Shadow
Gain 2 initiative when using a skill that stealths you.
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Leeching Venoms
Your Venoms steal life when activated.
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Master of Deception
Your Deception utilities have 20% faster cooldowns.
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Patience
Regain initiative faster while in stealth.
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Power Shots
5% increased damage with shortbow and harpoon gun.
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Reviver's Deception
Grant 2 seconds of Stealth to you and your ally when you revive them.
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Shadow's Embrace
Remove one condition every three seconds while in stealth.
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Shadow Protector
When you stealth an ally they gain Protection.
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Venomous Aura
When you use venom skill you apply the effects to all nearby allies as well.
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Meld With Shadows
Your stealth skills last 1 second longer.
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Cloaked in Shadow
Stealthing blinds nearby foes.
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Cowardly
You regenerate health while stealthed.
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Hidden Thief
Stealing stealths you.
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Infusion of Shadow
Gain 2 initiative when using a skill that stealths you.
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Leeching Venoms
Your Venoms steal life when activated.
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Master of Deception
Your Deception utilities have 20% faster cooldowns.
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Patience
Regain initiative faster while in stealth.
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Power Shots
5% increased damage with shortbow and harpoon gun.
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Reviver's Deception
Grant 2 seconds of Stealth to you and your ally when you revive them.
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Shadow's Embrace
Remove one condition every three seconds while in stealth.
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Shadow Protector
When you stealth an ally they gain Protection.
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Venomous Aura
When you use venom skill you apply the effects to all nearby allies as well.
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Hidden Assassin
Gain might while in stealth.
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Cloaked in Shadow
Stealthing blinds nearby foes.
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Cowardly
You regenerate health while stealthed.
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Hidden Thief
Stealing stealths you.
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Infusion of Shadow
Gain 2 initiative when using a skill that stealths you.
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Leeching Venoms
Your Venoms steal life when activated.
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Master of Deception
Your Deception utilities have 20% faster cooldowns.
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Patience
Regain initiative faster while in stealth.
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Power Shots
5% increased damage with shortbow and harpoon gun.
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Reviver's Deception
Grant 2 seconds of Stealth to you and your ally when you revive them.
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Shadow's Embrace
Remove one condition every three seconds while in stealth.
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Shadow Protector
When you stealth an ally they gain Protection.
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Venomous Aura
When you use venom skill you apply the effects to all nearby allies as well.
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Acrobatics
Vitality
Increases Vitality by 0
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Concentration
Increases Boon duration by 0%
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Expeditious Dodger
Gain swiftness on evade.
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Assassin's Retreat
You gain Swiftness when you kill an enemy.
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Combined Tactics
Dual skills return Initiative when completed.
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Descent of Shadows
Release Blinding Powder when taking fall damage.
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Fleet Shadow
You move 10% faster while in stealth.
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Hard to Catch
Gain haste when you are disabled (Stun, Daze, Knockback, Knockdown, Launch, Float, Sink)
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Martial agility
Move faster when wielding a sword or a spear.
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Master Trapper
Trap skills have 20% shorter cooldown.
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Nimble Landing
You take reduced falling damage.
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Power of Inertia
Gain Might whenever you dodge.
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Quick Pockets
Gain 2 Initiative on weapon swap while in combat.
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Quick Recovery
Gain 2 Initiative every 10 seconds.
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Vigorous Recovery
You gain Vigor upon healing.
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Feline Grace
Dodging returns some of the Endurance used.
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Assassin's Retreat
You gain Swiftness when you kill an enemy.
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Combined Tactics
Dual skills return Initiative when completed.
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Descent of Shadows
Release Blinding Powder when taking fall damage.
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Fleet Shadow
You move 10% faster while in stealth.
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Hard to Catch
Gain haste when you are disabled (Stun, Daze, Knockback, Knockdown, Launch, Float, Sink)
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Martial agility
Move faster when wielding a sword or a spear.
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Master Trapper
Trap skills have 20% shorter cooldown.
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Nimble Landing
You take reduced falling damage.
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Power of Inertia
Gain Might whenever you dodge.
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Quick Pockets
Gain 2 Initiative on weapon swap while in combat.
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Quick Recovery
Gain 2 Initiative every 10 seconds.
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Vigorous Recovery
You gain Vigor upon healing.
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Fluid Strikes
Deal 10% more damage when Endurance is not full.
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Assassin's Retreat
You gain Swiftness when you kill an enemy.
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Combined Tactics
Dual skills return Initiative when completed.
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Descent of Shadows
Release Blinding Powder when taking fall damage.
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Fleet Shadow
You move 10% faster while in stealth.
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Hard to Catch
Gain haste when you are disabled (Stun, Daze, Knockback, Knockdown, Launch, Float, Sink)
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Martial agility
Move faster when wielding a sword or a spear.
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Master Trapper
Trap skills have 20% shorter cooldown.
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Nimble Landing
You take reduced falling damage.
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Power of Inertia
Gain Might whenever you dodge.
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Quick Pockets
Gain 2 Initiative on weapon swap while in combat.
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Quick Recovery
Gain 2 Initiative every 10 seconds.
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Vigorous Recovery
You gain Vigor upon healing.
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Trickery
Malice
Increases Condition damage by 0
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Cunning
Increases Steal recharge rate by 0%
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Kleptomaniac
Stealing gives you 3 initiative.
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Bountiful Theft
When stealing get a 10 second might, swiftness or fury.
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Flanking Stikes
Flanking attacks deal 5% more damage.
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Hastened Replenishment
You receive Initiative when using a Heal skill.
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Initial Strike
1-slot skills have a chance to regain initiative.
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Long Reach
Your range on stealing is increased.
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Merciful Ambush
Create an ambush trap while reviving an ally.
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Pickpocket's Revenge
Deal 25% extra damage with stolen weapons.
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Ricochet (Thief Trait)
Pistol shots have a chance to bounce.
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Sleight of Hand
Stealing also dazes your target.
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Thrill of the Crime
When you steal you and all allies gain might, fury and swiftness.
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Trickster
Your Trick utilities have 20% faster cooldown.
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Uncatchable
You leave behind Caltrops when you dodge.
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Preparedness
You have +3 maximum Initiative
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Bountiful Theft
When stealing get a 10 second might, swiftness or fury.
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Flanking Stikes
Flanking attacks deal 5% more damage.
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Hastened Replenishment
You receive Initiative when using a Heal skill.
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Initial Strike
1-slot skills have a chance to regain initiative.
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Long Reach
Your range on stealing is increased.
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Merciful Ambush
Create an ambush trap while reviving an ally.
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Pickpocket's Revenge
Deal 25% extra damage with stolen weapons.
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Ricochet (Thief Trait)
Pistol shots have a chance to bounce.
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Sleight of Hand
Stealing also dazes your target.
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Thrill of the Crime
When you steal you and all allies gain might, fury and swiftness.
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Trickster
Your Trick utilities have 20% faster cooldown.
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Uncatchable
You leave behind Caltrops when you dodge.
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Lead Attacks
You deal 2% more damage per initiative.
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Bountiful Theft
When stealing get a 10 second might, swiftness or fury.
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Flanking Stikes
Flanking attacks deal 5% more damage.
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Hastened Replenishment
You receive Initiative when using a Heal skill.
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Initial Strike
1-slot skills have a chance to regain initiative.
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Long Reach
Your range on stealing is increased.
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Merciful Ambush
Create an ambush trap while reviving an ally.
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Pickpocket's Revenge
Deal 25% extra damage with stolen weapons.
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Ricochet (Thief Trait)
Pistol shots have a chance to bounce.
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Sleight of Hand
Stealing also dazes your target.
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Thrill of the Crime
When you steal you and all allies gain might, fury and swiftness.
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Trickster
Your Trick utilities have 20% faster cooldown.
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Uncatchable
You leave behind Caltrops when you dodge.
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