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Version: BWE #1


Healing, utility and elite skills:

Refund traits Unspent trait points: 70
Strength
0
+0

Power

Increases Power by 0

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+0%

Expertise

Increases Condition duration by 0%

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Reckless Dodge

Damage foes at the end of a dodge roll.

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Axe Mastery

Improved Prowess while wielding an axe.

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Berserker's Power

2-5% damage based on how much adrenaline you have built.

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Death From Above

Damage and knock back enemies when you take falling damage.

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Flex

You gain 3 stacks of might for 15 seconds whenever you use a physical utility skill.

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Great Fortitude

10% of power is converted to toughness

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Physical Mastery

Recharge on physical utility skills is reduced by 20%.

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Physical Training

Physical utility skills deal 30% more damage.

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Powerful Banners

Your banners do damage when summoned.

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Restorative Strength

Using a heal skill will remove weakness, cripple, freeze, and immobilize.

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Short Temper

Gain might when you are blocked.

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Slashing Power

Increased greatsword and spear damage.

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Weapon Specialization

+5% damage while wielding an axe, mace or sword in your offhand.

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Building Momentum

Using a burst skill (F1) restores endurance.

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Axe Mastery

Improved Prowess while wielding an axe.

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Berserker's Power

2-5% damage based on how much adrenaline you have built.

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Death From Above

Damage and knock back enemies when you take falling damage.

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Flex

You gain 3 stacks of might for 15 seconds whenever you use a physical utility skill.

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Great Fortitude

10% of power is converted to toughness

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Physical Mastery

Recharge on physical utility skills is reduced by 20%.

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Physical Training

Physical utility skills deal 30% more damage.

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Powerful Banners

Your banners do damage when summoned.

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Restorative Strength

Using a heal skill will remove weakness, cripple, freeze, and immobilize.

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Short Temper

Gain might when you are blocked.

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Slashing Power

Increased greatsword and spear damage.

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Weapon Specialization

+5% damage while wielding an axe, mace or sword in your offhand.

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Stick and Move

Damage bonus when endurance is not full

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Axe Mastery

Improved Prowess while wielding an axe.

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Berserker's Power

2-5% damage based on how much adrenaline you have built.

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Death From Above

Damage and knock back enemies when you take falling damage.

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Flex

You gain 3 stacks of might for 15 seconds whenever you use a physical utility skill.

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Great Fortitude

10% of power is converted to toughness

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Physical Mastery

Recharge on physical utility skills is reduced by 20%.

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Physical Training

Physical utility skills deal 30% more damage.

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Powerful Banners

Your banners do damage when summoned.

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Restorative Strength

Using a heal skill will remove weakness, cripple, freeze, and immobilize.

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Short Temper

Gain might when you are blocked.

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Slashing Power

Increased greatsword and spear damage.

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Weapon Specialization

+5% damage while wielding an axe, mace or sword in your offhand.

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Arms
0
+0

Precision

Increases Precision by 0

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+0

Malice

Increases Condition damage by 0

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Precise Strikes

33% chance to cause bleeding on crit.

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Blademaster

Increases your critical strike chance with swords by 10%.

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Deep Cuts

Bleeds you apply last 50% longer.

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Deep Strike

You gain +40 Precision for each unused signet you have equipped.

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Gun Mastery

Rifle and harpoon gun skills recharge 20% faster.

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Last Chance

Gain Frenzy for 6 seconds when you strike a foe with less than 25% health. Only activates once every 90 seconds.

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Momentous Greatsword

Gain might on critical hit with a greatsword.

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Opportunist (warrior)

Gain fury when you immobilize a target.

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Rending Strikes

33% chance to cause vulnerability on crit.

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Sniper

Rifle and Harpoon Gun shots pierce.

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Sweeping Strikes

You chain attacks on sword, mace, and axe hit up to 3 foes.

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Tidal Spear

Gain swiftness on crits with a spear.

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Unsuspecting Foe

50% crit chance versus stunned enemies.

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Critical Burst

Burst skills have an 10% increased critical chance.

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Blademaster

Increases your critical strike chance with swords by 10%.

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Deep Cuts

Bleeds you apply last 50% longer.

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Deep Strike

You gain +40 Precision for each unused signet you have equipped.

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Gun Mastery

Rifle and harpoon gun skills recharge 20% faster.

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Last Chance

Gain Frenzy for 6 seconds when you strike a foe with less than 25% health. Only activates once every 90 seconds.

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Momentous Greatsword

Gain might on critical hit with a greatsword.

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Opportunist (warrior)

Gain fury when you immobilize a target.

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Rending Strikes

33% chance to cause vulnerability on crit.

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Sniper

Rifle and Harpoon Gun shots pierce.

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Sweeping Strikes

You chain attacks on sword, mace, and axe hit up to 3 foes.

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Tidal Spear

Gain swiftness on crits with a spear.

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Unsuspecting Foe

50% crit chance versus stunned enemies.

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Attack of Opportunity

Deal an extra 10% damage to a bleeding foe.

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Blademaster

Increases your critical strike chance with swords by 10%.

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Deep Cuts

Bleeds you apply last 50% longer.

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Deep Strike

You gain +40 Precision for each unused signet you have equipped.

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Gun Mastery

Rifle and harpoon gun skills recharge 20% faster.

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Last Chance

Gain Frenzy for 6 seconds when you strike a foe with less than 25% health. Only activates once every 90 seconds.

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Momentous Greatsword

Gain might on critical hit with a greatsword.

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Opportunist (warrior)

Gain fury when you immobilize a target.

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Rending Strikes

33% chance to cause vulnerability on crit.

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Sniper

Rifle and Harpoon Gun shots pierce.

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Sweeping Strikes

You chain attacks on sword, mace, and axe hit up to 3 foes.

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Tidal Spear

Gain swiftness on crits with a spear.

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Unsuspecting Foe

50% crit chance versus stunned enemies.

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Defense
0
+0

Toughness

Increases Toughness by 0

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+0

Compassion

Increases Healing by 0

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Thick Skin

Extra armor when health is above 90%.

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Blunt Weapon Master

15% reduced cooldown with hammer and mace skills.

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Cull the Weak

Increases damage by 5% to weakened foes.

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Embrace the Pain

Gain adrenaline when hit.

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Last Stand

Activate Balanced Stance when you are Stunned, Knocked Down, Knocked Back, Launched, or Dazed.

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Merciless Hammer

Improved Hammer damage by 25% when foe is knocked down.

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Missile Deflection

Reflect missiles whenever you are blocking.

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Shield Master

Increases toughness by 90 while using a shield.

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Shrug it Off

Endure Pain at 25% health.

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Sundering Mace

Your mace skills cause a 1 second weakness when they crit

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Sure-footed

Increased stance duration by 25%.

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Turtle's Defense

Gain +200 toughness when crippled, stunned, immobilized or frozen.

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Vigorous Return

Increased health on rally.

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Adrenal Health

Regenerate health based on adrenaline level.

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Blunt Weapon Master

15% reduced cooldown with hammer and mace skills.

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Cull the Weak

Increases damage by 5% to weakened foes.

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Embrace the Pain

Gain adrenaline when hit.

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Last Stand

Activate Balanced Stance when you are Stunned, Knocked Down, Knocked Back, Launched, or Dazed.

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Merciless Hammer

Improved Hammer damage by 25% when foe is knocked down.

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Missile Deflection

Reflect missiles whenever you are blocking.

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Shield Master

Increases toughness by 90 while using a shield.

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Shrug it Off

Endure Pain at 25% health.

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Sundering Mace

Your mace skills cause a 1 second weakness when they crit

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Sure-footed

Increased stance duration by 25%.

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Turtle's Defense

Gain +200 toughness when crippled, stunned, immobilized or frozen.

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Vigorous Return

Increased health on rally.

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Armored Attack

10% of toughness is converted to power.

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Blunt Weapon Master

15% reduced cooldown with hammer and mace skills.

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Cull the Weak

Increases damage by 5% to weakened foes.

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Embrace the Pain

Gain adrenaline when hit.

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Last Stand

Activate Balanced Stance when you are Stunned, Knocked Down, Knocked Back, Launched, or Dazed.

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Merciless Hammer

Improved Hammer damage by 25% when foe is knocked down.

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Missile Deflection

Reflect missiles whenever you are blocking.

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Shield Master

Increases toughness by 90 while using a shield.

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Shrug it Off

Endure Pain at 25% health.

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Sundering Mace

Your mace skills cause a 1 second weakness when they crit

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Sure-footed

Increased stance duration by 25%.

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Turtle's Defense

Gain +200 toughness when crippled, stunned, immobilized or frozen.

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Vigorous Return

Increased health on rally.

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Tactics
0
+0

Vitality

Increases Vitality by 0

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+0%

Concentration

Increases Boon duration by 0%

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Determined Revival

Gain extra armor while reviving.

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Burning Arrows

Deal 10% extra damage with a longbow against burning foes.

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Desperate Power

Do extra damage when health is under 25%.

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Early Escape

Gain 5 seconds of vigor when your health reaches 90% (30 second cooldown).

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Empower Allies

Nearby allies do extra damage.

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Empowered

Deal extra damage for every boon on you.

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Inspiring Banners

Banners apply buffs to a larger area.

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Inspiring Battle Standard

Your banners also apply regeneration to allies.

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Leg Specialist

Cause a 1 second immobilization whenever you cripple a target with a skill.

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Lung Capacity (warrior)

20% faster shout cooldown.

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Quick Breathing

15% faster warhorn cooldown.

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Stronger Bowstrings

Increased longbow range.

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Vigorous Shouts

Shouts heal.

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Fast Healer

Increases revive speed by 10%.

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Burning Arrows

Deal 10% extra damage with a longbow against burning foes.

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Desperate Power

Do extra damage when health is under 25%.

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Early Escape

Gain 5 seconds of vigor when your health reaches 90% (30 second cooldown).

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Empower Allies

Nearby allies do extra damage.

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Empowered

Deal extra damage for every boon on you.

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Inspiring Banners

Banners apply buffs to a larger area.

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Inspiring Battle Standard

Your banners also apply regeneration to allies.

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Leg Specialist

Cause a 1 second immobilization whenever you cripple a target with a skill.

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Lung Capacity (warrior)

20% faster shout cooldown.

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Quick Breathing

15% faster warhorn cooldown.

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Stronger Bowstrings

Increased longbow range.

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Vigorous Shouts

Shouts heal.

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Reviver's Might

Grant might to nearby allies when you revive someone

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Burning Arrows

Deal 10% extra damage with a longbow against burning foes.

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Desperate Power

Do extra damage when health is under 25%.

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Early Escape

Gain 5 seconds of vigor when your health reaches 90% (30 second cooldown).

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Empower Allies

Nearby allies do extra damage.

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Empowered

Deal extra damage for every boon on you.

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Inspiring Banners

Banners apply buffs to a larger area.

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Inspiring Battle Standard

Your banners also apply regeneration to allies.

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Leg Specialist

Cause a 1 second immobilization whenever you cripple a target with a skill.

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Lung Capacity (warrior)

20% faster shout cooldown.

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Quick Breathing

15% faster warhorn cooldown.

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Stronger Bowstrings

Increased longbow range.

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Vigorous Shouts

Shouts heal.

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Discipline
0
+0

Prowess

Increases critical damage by 0

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+0

Brawn

Increases Burst skill damage by 0

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Versatile Rage

Gain 5 strikes of adrenaline on weapon swap.

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Adrenal Reserves

Burst skills cost less adrenaline.

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Heightened Focus

Gain 2% critical strike chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages.

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Inspiring Shouts

Gain adrenaline when using a shout.

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Mighty Defenses

You gain might when you block an attack.

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Mobile Strikes

Movement skills break immobilization.

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Quick Bursts

Burst skills recharge 20% faster.

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Sharpened Axes

Critical hits with axes gain extra adrenaline.

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Signet Mastery (warrior)

Signets recharge 25% faster.

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Sweet Revenge

Chance to rally while Vengeanced.

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Thrill of the Kill

Gain adrenaline whenever killing an enemy

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Vigorous Focus

You gain vigor when using a stance.

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Warrior's Sprint

Increased movement speed while wielding a melee weapon

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Fast Hands

-5 seconds recharge on weapon swap.

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Adrenal Reserves

Burst skills cost less adrenaline.

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Heightened Focus

Gain 2% critical strike chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages.

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Inspiring Shouts

Gain adrenaline when using a shout.

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Mighty Defenses

You gain might when you block an attack.

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Mobile Strikes

Movement skills break immobilization.

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Quick Bursts

Burst skills recharge 20% faster.

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Sharpened Axes

Critical hits with axes gain extra adrenaline.

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Signet Mastery (warrior)

Signets recharge 25% faster.

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Sweet Revenge

Chance to rally while Vengeanced.

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Thrill of the Kill

Gain adrenaline whenever killing an enemy

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Vigorous Focus

You gain vigor when using a stance.

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Warrior's Sprint

Increased movement speed while wielding a melee weapon

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Versatile Power

Gain might for 10 seconds on weapon swap.

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Adrenal Reserves

Burst skills cost less adrenaline.

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Heightened Focus

Gain 2% critical strike chance for 1 stage of adrenaline, 5% for 2 stages, and 9% for 3 stages.

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Inspiring Shouts

Gain adrenaline when using a shout.

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Mighty Defenses

You gain might when you block an attack.

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Mobile Strikes

Movement skills break immobilization.

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Quick Bursts

Burst skills recharge 20% faster.

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Sharpened Axes

Critical hits with axes gain extra adrenaline.

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Signet Mastery (warrior)

Signets recharge 25% faster.

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Sweet Revenge

Chance to rally while Vengeanced.

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Thrill of the Kill

Gain adrenaline whenever killing an enemy

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Vigorous Focus

You gain vigor when using a stance.

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Warrior's Sprint

Increased movement speed while wielding a melee weapon

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