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WvW ranger

Last changed June 13, 2012
Score: 1 | Login to vote
Game Version: BWE #1

WvW Ranger build by remzelg

Build

Axe + Warhorn:

Ricochet

Bounce your axe off multiple foes.

Combo finisher: Projectile

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6

Splitblade

Throw a spread pattern of whirling axes that bleed foes.

Combo finisher: Projectile

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10

Winter's Bite

Throw an axe to freeze your foe. Your pet's next attack inflicts weakness.

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20

Hunter's Call

Call hawks to swarm your foe. More attacks when traited.

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35

Call of the Wild

Grant fury, might, and swiftness to yourself and nearby allies.

Fury: 15s

Might: 15s

Swiftness: 15s

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Longbow:

Long Range Shot

Shoot your foe from long range. The further the arrow flies the more damage it does.

1000+ Range: High damage

500-1000 Range: Medium damage

0-500 Range: Low damage

Combo finisher: Projectile

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10

Rapid Fire

Channeled. Rapidly fire at your foe.

Combo finisher: Projectile

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15

Hunter's Shot

Fire an arrow to make your foe vulnerable. Your pet gains swiftness.

Combo finisher: Projectile

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15

Point Blank Shot

Knock back your foe with a point-blank shot. The closer they are, the further it knocks back.

Combo finisher: Projectile

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30

Barrage

Barrage target area with a hail of crippling arrows.

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Healing, utility and elite skills:
30 4

Healing Spring

Create a healing spring that also removes conditions from you and your allies.

Combo field: Water

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60 5

Frost Spirit

Spirit. Summon a frost spirit that grants bonus damage to nearby allies.

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40

Cold Snap

Spirit. Your frost spirit releases a freezing blast of arctic air, chilling nearby foes.

Chilled: 5s

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60 3

Stone Spirit

Spirit. Summon a stone spirit that gives nearby allies a chance to gain protection.

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45

Quicksand

Spirit. Your stone spirit softens the earth around it, immobilizing foes.

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60 2

Sun Spirit

Spirit. Summon a sun spirit that grants allies a chance to inflict burning.

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25

Solar Flare

Spirit. Your sun spirit releases the brilliance of the sun, blinding foes.

Blind: 5s

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180 25

Spirit of Nature

Spirit. Summon a spirit that heals allies. Command the spirit to revive and remove conditions from nearby allies.

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Marksmanship
Skirmishing
Wilderness Survival
Nature Magic
Beastmastery

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